Why does Firefox render glsl at this framerate?
I have here attached a screenshot of a shadertoy shader running on Firefox (left) and Chrome (right). I actually have a list of shaders I tested on both, that have Chrome working at less than 5fps but work 2-4 times faster on Firefox.
I was wondering why this is happening, and I did some research about Firefox. The only thing I came to think is that Firefox’s WebRenderer is making the glsl run faster. But I checked if it was enabled, and it was not. So I’m stuck…anyone have any suggestions?