Windows 10 reached EOS (end of support) on October 14, 2025. If you are on Windows 10, see this article.

Buscar en Ayuda

Avoid support scams. We will never ask you to call or text a phone number or share personal information. Please report suspicious activity using the “Report Abuse” option.

Learn More

firefox ignore javascript httprequest setRequestHeader ("Content-Encoding", "gzip")

  • 1 respuesta
  • 40 tienen este problema
  • 82 visitas
  • Última respuesta de AnonymousUser

I am calling JSON files from my Javascript httprequest to represent vertexcoordinates and so on for WebGL. Its work nice with pure json but Firefox ignore *.json.gz files what I requare by setting javascript code:

 function loadModel(JsonUrl,m) {
   var request = new XMLHttpRequest();
   request.open("GET", JsonUrl);
   request.setRequestHeader("Content-Encoding", "gzip");
   request.setRequestHeader("Content-Type", "text/plain");
   request.onreadystatechange = function() {
     if (request.readyState == 4) {
     	      	ModelArray[m][5]=JSON.parse(request.responseText);
     	      	FindMinMax(ModelArray[m][5].vertexPositions);
	      	  

if((m+1)==ModelArray.length && loadSeparate!="true"){ for(m=0;m

I am calling JSON files from my Javascript httprequest to represent vertexcoordinates and so on for WebGL. Its work nice with pure json but Firefox ignore *.json.gz files what I requare by setting javascript code: function loadModel(JsonUrl,m) { var request = new XMLHttpRequest(); request.open("GET", JsonUrl); request.setRequestHeader("Content-Encoding", "gzip"); request.setRequestHeader("Content-Type", "text/plain"); request.onreadystatechange = function() { if (request.readyState == 4) { ModelArray[m][5]=JSON.parse(request.responseText); FindMinMax(ModelArray[m][5].vertexPositions); if((m+1)==ModelArray.length && loadSeparate!="true"){ for(m=0;m

Todas las respuestas (1)

We have a solution join us on live support so we can assist you.