Where did you install Firefox from? Help Mozilla uncover 3rd party websites that offer problematic Firefox installation by taking part in our campaign. There will be swag, and you'll be featured in our blog if you manage to report at least 10 valid reports!

Search Support

Avoid support scams. We will never ask you to call or text a phone number or share personal information. Please report suspicious activity using the “Report Abuse” option.

Learn More

have problems with hardware acceleration of rendering: fonts looks terrible

  • 3 svar
  • 10 har dette problemet
  • 1 view
  • Siste svar av cor-el

more options

have problems with hardware acceleration of rendering (integrated gpu: amd 760g) from one of latest nightly updates - font looks terrible http://i.imgur.com/kWnySVv.png

have problems with hardware acceleration of rendering (integrated gpu: amd 760g) from one of latest nightly updates - font looks terrible http://i.imgur.com/kWnySVv.png

Valgt løsning

Note that the gfx.content.azure.enabled pref no longer has effect and you can try to disable Direct2D by setting the gfx.direct2d.disabled pref to true on the about:config page and leave hardware acceleration otherwise enabled.

See also comment 414 in bug 812695:

That way you still have the benefit from hardware acceleration, but may not suffer from rendering issues.

Les dette svaret i sammenhengen 👍 3

All Replies (3)

more options

Is this the first time font rendering has not worked well with hardware acceleration enabled? It might be a regression in the latest nightly that will be remedied, or it might be a change that would be hard to undo. I'm not sure of the best way to determine that. If it doesn't clear up in a few days, you could file a bug indicating which nightly started the problem.

more options

ok, ty for answer. waiting for fix )

more options

Valgt løsning

Note that the gfx.content.azure.enabled pref no longer has effect and you can try to disable Direct2D by setting the gfx.direct2d.disabled pref to true on the about:config page and leave hardware acceleration otherwise enabled.

See also comment 414 in bug 812695:

That way you still have the benefit from hardware acceleration, but may not suffer from rendering issues.