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WebGL does not restart/does not work upon crash

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I'm working on developing a website that uses WebGL in it, but sometimes some bad code will cause WebGL to crash. The issue here is that once that happens, I have to go into troubleshooting mode and back out before it starts working again. Is there any way to make it so that WebGL works after it crashes?

I'm working on developing a website that uses WebGL in it, but sometimes some bad code will cause WebGL to crash. The issue here is that once that happens, I have to go into troubleshooting mode and back out before it starts working again. Is there any way to make it so that WebGL works after it crashes?

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