Firefox does not detect Apple GPU which limits Max Texture Size
I have a problem where certain images do not load on my Macbook M1 laptop. When I run the WebGL test at https://webglreport.com/?v=2 on Firefox I get a max texture size of 8192 and Apple M1 as the GPU and renderer, while on Safari and all other browsers I get a max texture size of 16382 with Apple GPU and WebGL as the renderer. I have already set layers.acceleration.force-enabled to True and restarted Firefox. The same image loads on a Windows machine where I set the same variable. Is there a reason this is does not work on Firefox?