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I updated my firefox on a new computer and I would like to have my old bookmarks

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I'm wanting to bring over my book marks on my new computer

I'm wanting to bring over my book marks on my new computer

Выбранное решение

Hi RJASeven, just in case you don't have enough advice already...

Is your old computer still up and running?

If you only care about bookmarks, it's not too bad. Firefox has two different file formats for bookmark transfers:

  • JSON, a dense, not very human-readable data structure that may preserve a few more details. You create the file using "Backup" and you restore the file using "Restore". Note: Restore completely replaces whatever is in the destination browser with the contents of the JSON file.

I suggest creating both formats "just in case."

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Дополнительные сведения о системе

Приложение

  • Firefox 67.0.1
  • User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.14; rv:67.0) Gecko/20100101 Firefox/67.0
  • URL поддержки: https://support.mozilla.org/1/firefox/67.0.1/Darwin/en-US/

Расширения

Javascript

  • incrementalGCEnabled: True

Графика

  • adapterDescription:
  • adapterDeviceID: 0x5926
  • adapterDrivers:
  • adapterRAM:
  • adapterVendorID: 0x8086
  • contentUsesTiling: True
  • crashGuards: []
  • driverDate:
  • driverVersion:
  • featureLog: {u'fallbacks': [], u'features': [{u'status': u'available', u'description': u'Compositing', u'log': [{u'status': u'available', u'type': u'default'}], u'name': u'HW_COMPOSITING'}, {u'status': u'available', u'description': u'OpenGL Compositing', u'log': [{u'status': u'available', u'type': u'default'}], u'name': u'OPENGL_COMPOSITING'}, {u'status': u'opt-in', u'description': u'WebRender', u'log': [{u'status': u'opt-in', u'message': u'WebRender is an opt-in feature', u'type': u'default'}], u'name': u'WEBRENDER'}, {u'status': u'blocked', u'description': u'WebRender qualified', u'log': [{u'status': u'available', u'type': u'default'}, {u'status': u'blocked', u'message': u'No qualified hardware', u'type': u'env'}], u'name': u'WEBRENDER_QUALIFIED'}, {u'status': u'available', u'description': u'Off Main Thread Painting', u'log': [{u'status': u'available', u'type': u'default'}], u'name': u'OMTP'}]}
  • info: {u'TileHeight': 512, u'ApzWheelInput': 1, u'ApzDragInput': 1, u'ApzKeyboardInput': 1, u'ApzAutoscrollInput': 1, u'AzureFallbackCanvasBackend': u'none', u'TileWidth': 512, u'AzureCanvasBackend': u'skia', u'AzureContentBackend': u'skia'}
  • lowEndMachine: False
  • numAcceleratedWindows: 3
  • numTotalWindows: 3
  • offMainThreadPaintEnabled: True
  • offMainThreadPaintWorkerCount: 3
  • targetFrameRate: 60
  • usesTiling: True
  • webgl1DriverExtensions: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  • webgl1Extensions: ANGLE_instanced_arrays EXT_blend_minmax EXT_color_buffer_half_float EXT_disjoint_timer_query EXT_float_blend EXT_frag_depth EXT_shader_texture_lod EXT_sRGB EXT_texture_compression_rgtc EXT_texture_filter_anisotropic OES_element_index_uint OES_standard_derivatives OES_texture_float OES_texture_float_linear OES_texture_half_float OES_texture_half_float_linear OES_vertex_array_object WEBGL_color_buffer_float WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_depth_texture WEBGL_draw_buffers WEBGL_lose_context
  • webgl1Renderer: Intel Inc. -- Intel(R) Iris(TM) Plus Graphics 640
  • webgl1Version: 4.1 INTEL-12.8.38
  • webgl1WSIInfo: CGL
  • webgl2DriverExtensions: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  • webgl2Extensions: EXT_color_buffer_float EXT_disjoint_timer_query EXT_float_blend EXT_texture_compression_rgtc EXT_texture_filter_anisotropic OES_texture_float_linear WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context
  • webgl2Renderer: Intel Inc. -- Intel(R) Iris(TM) Plus Graphics 640
  • webgl2Version: 4.1 INTEL-12.8.38
  • webgl2WSIInfo: CGL
  • windowLayerManagerRemote: True
  • windowLayerManagerType: OpenGL
  • windowUsingAdvancedLayers: False

Изменённые настройки

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FredMcD
  • Top 10 Contributor
4224 решений 58977 ответов
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Are both computers the same type of system? Win, Mac . . .

Type about:support<enter> in the address bar.

Under the page logo on the left side, you will see Application Basics. Under this find Profile Folder. To its right press the button Show Folder.

Windows: Show Folder; Linux: Open Directory; Mac: Show in Finder

Linux: Under the page logo on the left side, you will see Application Basics. Under this find Profile Directory. To its right press the button Open Directory.

Now Close Firefox. This is your current profile. Copy the folder As Is to a folder on a thumb drive. Then Copy the folder to the new system.


You could also use sync.

Are both computers the same type of system? Win, Mac . . . Type '''about:support'''<enter> in the address bar. Under the page logo on the left side, you will see '''Application Basics. ''' Under this find '''Profile Folder. ''' To its right press the button '''Show Folder. ''' Windows: Show Folder; Linux: Open Directory; Mac: Show in Finder '''Linux: ''' Under the page logo on the left side, you will see '''Application Basics.''' Under this find '''Profile Directory. ''' To its right press the button '''Open Directory. ''' Now '''Close Firefox. ''' This is your current profile. Copy the folder '''As Is''' to a folder on a thumb drive. Then '''Copy''' the folder to the new system. --------------- You could also use sync.
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cor-el
  • Top 10 Contributor
  • Moderator
17416 решений 157344 ответов
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Note that copying the full profile folder is not recommended. Best is to transfer only data you really need.

Note that copying the full profile folder is not recommended. Best is to transfer only data you really need. *https://support.mozilla.org/en-US/kb/recovering-important-data-from-an-old-profile
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jscher2000
  • Top 10 Contributor
8637 решений 70648 ответов
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Выбранное решение

Hi RJASeven, just in case you don't have enough advice already...

Is your old computer still up and running?

If you only care about bookmarks, it's not too bad. Firefox has two different file formats for bookmark transfers:

  • JSON, a dense, not very human-readable data structure that may preserve a few more details. You create the file using "Backup" and you restore the file using "Restore". Note: Restore completely replaces whatever is in the destination browser with the contents of the JSON file.

I suggest creating both formats "just in case."

Hi RJASeven, just in case you don't have enough advice already... Is your old computer still up and running? If you ''only'' care about bookmarks, it's not too bad. Firefox has two different file formats for bookmark transfers: * JSON, a dense, not very human-readable data structure that may preserve a few more details. You create the file using "Backup" and you restore the file using "Restore". Note: Restore ''completely replaces'' whatever is in the destination browser with the contents of the JSON file. ** Articles: [[Restore bookmarks from backup or move them to another computer]] * HTML, a traditional cross-browser format invented by Netscape in the 1990s that you can view as a web page. You create the file using "Export" and you import it into another browser using "Import". You can combine multiple sets of bookmarks using Import, but likely you will get duplicates. Firefox doesn't automatically de-deduplicate. ** Articles: [[Export Firefox bookmarks to an HTML file to back up or transfer bookmarks]] ; [[Import Bookmarks from an HTML file]] I suggest creating both formats "just in case."
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Задавший вопрос

THANK YOU FOR YOUR HELP! You guys are GREAT!!! I’m all set!!!

THANK YOU FOR YOUR HELP! You guys are GREAT!!! I’m all set!!!
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