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I have Win10 Desktop and nVidia, but FF67 is using Direct3D

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  • Last reply by TyDraniu

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I see that the new FF67 is starting to use WebRender in some situations. Blogs note that Windows 10 Desktop with nVidia should use it. But a check of about:support shows mine is using Direct3D 11. Just how does it decide it's safe to use? I know I can force it on, but wonder if it thinks something is not compatible, or it's just waiting for some background switch from Mozilla to enable it?

I see that the new FF67 is starting to use WebRender in some situations. Blogs note that Windows 10 Desktop with nVidia should use it. But a check of about:support shows mine is using Direct3D 11. Just how does it decide it's safe to use? I know I can force it on, but wonder if it thinks something is not compatible, or it's just waiting for some background switch from Mozilla to enable it?

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Here's the current timetable:

The go-live date for Firefox 67 is Tuesday, May 21st at 6am PST. WebRender will ship disabled by default. On May 27th, 25% of the qualified population will have WebRender enabled. We will then increase that rollout to 50% by Thursday, May 30th – assuming that everything is going smoothly. WebRender will then be enabled for 100% of the qualified population by the following week.