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The browser could not allocate enough memory for the WebGL content

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Every time i play a game made in Unity, i get this error message. Usually when the game is larger than 60MB. Clearing cache and manually deleting game data usually works, but im looking for a PERMANENT solution.

OS: Win7 64bit and Win10 64bit RAM: 4GB DDR4 CPU: Intel g4400 GPU: Nvidia 630GT

Every time i play a game made in Unity, i get this error message. Usually when the game is larger than 60MB. Clearing cache and manually deleting game data usually works, but im looking for a PERMANENT solution. OS: Win7 64bit and Win10 64bit RAM: 4GB DDR4 CPU: Intel g4400 GPU: Nvidia 630GT

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Quote: The browser could not allocate enough memory for the WebGL content

This can happen if the memory is too much fragmented and Firefox isn't able to allocate a contiguous block of memory that is large enough to run the game. You can try to close and restart Firefox to start with a fresh memory allocation and do not do anything apart from running the game. You can also check if it helps to reboot the computer and load as less programs as possible.

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cor-el said

Quote: The browser could not allocate enough memory for the WebGL content This can happen if the memory is too much fragmented and Firefox isn't able to allocate a contiguous block of memory that is large enough to run the game. You can try to close and restart Firefox to start with a fresh memory allocation and do not do anything apart from running the game. You can also check if it helps to reboot the computer and load as less programs as possible.

I've already tried that. I don't keep my PC on sleep 24/7. I've even tried allocating more memory and even making Firefox have a higher priority. Didn't work either. As soon as any game goes past the 500-700mb mark, it pops up that error. ONLY does this on Firefox. Chrome works fine for hours without issue.