Recently (since yesterday to be precise), I've had strange audio issues. What happens is audio works fine, but after a while it won't play all of the sounds it's trying t… (lire la suite)
Recently (since yesterday to be precise), I've had strange audio issues. What happens is audio works fine, but after a while it won't play all of the sounds it's trying to. This happens on a system wide level, as in clicking the global audio volume mixer won't always play a sound when clicked. I don't mean it plays and shows the sound playing yet no sound is heard; it straight up doesn't play the sound. Audio won't play on YouTube videos unless paused and played a few times, and Windows Media Player says there are problems playing files while this is going on. The problem continues to worsen over time, eventually making nearly all attempted audio plays to fail.
Opening FL Studios (which I have set to use specific, sound recording audio codecs) and closing it resets the problem and audio will work as normal. I found out today that closing Firefox fixes the problem immediately as well. This leads me to strongly believe that Firefox is the culprit.
I should note that I only remember experiencing this issue while working on a game that uses Audio elements (and potentially quite a few, albeit they are usually copies). I usually have the global volume for the game turned off when working, if that helps.