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Supportforum

When I use double spaces in a message, it prints as a character string: i/1/2. Why?

Skrevet

For example: "back many fond memories.� At that time, I, too, was astonished at how small the cottage seemed.� Those were the days, huh?� We are sticking close to home during this time.� Our"

For example: "back many fond memories.� At that time, I, too, was astonished at how small the cottage seemed.� Those were the days, huh?� We are sticking close to home during this time.� Our"

Valgt løsning

Am I to understand that you're not using Thunderbird, or did
you miss my two posts ?

Læs dette svar i sammenhæng 1
Citér

Yderligere systemdetaljer

Installerede plugins

  • Shockwave Flash 32.0 r0

Program

  • Firefox 74.0
  • User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:74.0) Gecko/20100101 Firefox/74.0
  • Support-URL: https://support.mozilla.org/1/firefox/74.0/WINNT/en-US/

Udvidelser

  • Amazon.com 1.1 (amazondotcom@search.mozilla.org)
  • Bing 1.1 (bing@search.mozilla.org)
  • DuckDuckGo 1.0 (ddg@search.mozilla.org)
  • eBay 1.0 (ebay@search.mozilla.org)
  • Fakespot - Analyze Fake Amazon Reviews 0.3.1 (contact@fakespot.com)
  • Google 1.0 (google@search.mozilla.org)
  • Grammarly for Firefox 8.863.0 (87677a2c52b84ad3a151a4a72f5bd3c4@jetpack)
  • Honey 11.11.4 (jid1-93CWPmRbVPjRQA@jetpack)
  • iCloud Bookmarks 2.1.23 (firefoxdav@icloud.com)
  • LastPass: Free Password Manager 4.43.1.2 (support@lastpass.com)
  • Twitter 1.0 (twitter@search.mozilla.org)
  • Wikipedia (en) 1.0 (wikipedia@search.mozilla.org)
  • Pinterest Save Button 4.0.100 (jid1-YcMV6ngYmQRA2w@jetpack) (Inactive)
  • The Camelizer 2.10 (izer@camelcamelcamel.com) (Inactive)

Javascript

  • incrementalGCEnabled: True

Grafik

  • adapterDescription: Intel(R) HD Graphics 4600
  • adapterDescription2: NVIDIA GeForce GTX 760A
  • adapterDeviceID: 0x0412
  • adapterDeviceID2: 0x11e3
  • adapterDrivers: igdumdim64 igd10iumd64 igd10iumd64 igd12umd64 igdumdim32 igd10iumd32 igd10iumd32 igd12umd32
  • adapterDrivers2: C:\WINDOWS\System32\DriverStore\FileRepository\nvla.inf_amd64_38587415c9a641cb\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvla.inf_amd64_38587415c9a641cb\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvla.inf_amd64_38587415c9a641cb\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvla.inf_amd64_38587415c9a641cb\nvldumdx.dll C:\WINDOWS\System32\DriverStore\FileRepository\nvla.inf_amd64_38587415c9a641cb\nvldumd.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvla.inf_amd64_38587415c9a641cb\nvldumd.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvla.inf_amd64_38587415c9a641cb\nvldumd.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvla.inf_amd64_38587415c9a641cb\nvldumd.dll
  • adapterRAM: 0
  • adapterRAM2: 1024
  • adapterSubsysID: 368317aa
  • adapterSubsysID2: 368317aa
  • adapterVendorID: 0x8086
  • adapterVendorID2: 0x10de
  • clearTypeParameters: \\.\DISPLAY1 [ Gamma: 2.2 Pixel Structure: RGB ClearType Level: 100 Enhanced Contrast: 400 ] \\.\DISPLAY2 [ Gamma: 2.2 Pixel Structure: RGB ClearType Level: 100 Enhanced Contrast: 400 ]
  • contentUsesTiling: False
  • crashGuards: [{u'prefName': u'gfx.crash-guard.status.wmfvpxvideo', u'type': u'wmfvpxvideo'}]
  • direct2DEnabled: True
  • directWriteEnabled: True
  • directWriteVersion: 10.0.18362.476
  • driverDate: 11-16-2015
  • driverDate2: 12-18-2017
  • driverVendor:
  • driverVendor2:
  • driverVersion: 20.19.15.4326
  • driverVersion2: 23.21.13.8873
  • failures: [u'[GFX1-]: WMF VPX video decoding is disabled due to a previous crash.', u'CP+[GFX1-]: WMF VPX video decoding is disabled due to a previous crash.', u'[GFX1-]: WMF VPX video decoding is disabled due to a previous crash.', u'CP+[GFX1-]: WMF VPX video decoding is disabled due to a previous crash.', u'[GFX1-]: WMF VPX video decoding is disabled due to a previous crash.', u'CP+[GFX1-]: WMF VPX video decoding is disabled due to a previous crash.', u'[GFX1-]: WMF VPX video decoding is disabled due to a previous crash.', u'CP+[GFX1-]: WMF VPX video decoding is disabled due to a previous crash.', u'[GFX1-]: WMF VPX video decoding is disabled due to a previous crash.', u'CP+[GFX1-]: WMF VPX video decoding is disabled due to a previous crash.']
  • featureLog: {u'fallbacks': [], u'features': [{u'status': u'available', u'description': u'Compositing', u'log': [{u'status': u'available', u'type': u'default'}], u'name': u'HW_COMPOSITING'}, {u'status': u'available', u'description': u'Direct3D11 Compositing', u'log': [{u'status': u'available', u'type': u'default'}], u'name': u'D3D11_COMPOSITING'}, {u'status': u'available', u'description': u'Direct2D', u'log': [{u'status': u'available', u'type': u'default'}], u'name': u'DIRECT2D'}, {u'status': u'available', u'description': u'Direct3D11 hardware ANGLE', u'log': [{u'status': u'available', u'type': u'default'}], u'name': u'D3D11_HW_ANGLE'}, {u'status': u'available', u'description': u'GPU Process', u'log': [{u'status': u'available', u'type': u'default'}], u'name': u'GPU_PROCESS'}, {u'status': u'opt-in', u'description': u'WebRender', u'log': [{u'status': u'opt-in', u'message': u'WebRender is an opt-in feature', u'type': u'default'}], u'name': u'WEBRENDER'}, {u'status': u'blacklisted', u'description': u'WebRender qualified', u'log': [{u'status': u'available', u'type': u'default'}, {u'status': u'blacklisted', u'message': u'No qualified hardware', u'type': u'env'}], u'name': u'WEBRENDER_QUALIFIED'}, {u'status': u'unavailable', u'description': u'WebRender native compositor', u'log': [{u'status': u'disabled', u'message': u'Disabled by default', u'type': u'default'}, {u'status': u'unavailable', u'message': u'No DirectComposition usage', u'type': u'runtime'}], u'name': u'WEBRENDER_COMPOSITOR'}, {u'status': u'available', u'description': u'Off Main Thread Painting', u'log': [{u'status': u'available', u'type': u'default'}], u'name': u'OMTP'}, {u'status': u'available', u'description': u'Advanced Layers', u'log': [{u'status': u'available', u'type': u'default'}], u'name': u'ADVANCED_LAYERS'}, {u'status': u'disabled', u'description': u'WebGPU', u'log': [{u'status': u'disabled', u'message': u'Disabled by default', u'type': u'default'}], u'name': u'WEBGPU'}]}
  • indices: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
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  • isGPU2Active: False
  • numAcceleratedWindows: 1
  • numTotalWindows: 1
  • offMainThreadPaintEnabled: True
  • offMainThreadPaintWorkerCount: 4
  • targetFrameRate: 60
  • usesTiling: False
  • webgl1DriverExtensions: GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_multiview_multisample GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_depth24 GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object OES_compressed_EAC_R11_signed_texture OES_compressed_EAC_R11_unsigned_texture OES_compressed_EAC_RG11_signed_texture OES_compressed_EAC_RG11_unsigned_texture OES_compressed_ETC2_RGB8_texture OES_compressed_ETC2_RGBA8_texture OES_compressed_ETC2_punchthroughA_RGBA8_texture OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture OES_compressed_ETC2_sRGB8_alpha8_texture OES_compressed_ETC2_sRGB8_texture
  • webgl1Extensions: ANGLE_instanced_arrays EXT_blend_minmax EXT_color_buffer_half_float EXT_float_blend EXT_frag_depth EXT_shader_texture_lod EXT_sRGB EXT_texture_compression_bptc EXT_texture_filter_anisotropic MOZ_debug OES_element_index_uint OES_standard_derivatives OES_texture_float OES_texture_float_linear OES_texture_half_float OES_texture_half_float_linear OES_vertex_array_object WEBGL_color_buffer_float WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_depth_texture WEBGL_draw_buffers WEBGL_lose_context
  • webgl1Renderer: Google Inc. -- ANGLE (Intel(R) HD Graphics 4600 Direct3D11 vs_5_0 ps_5_0)
  • webgl1Version: OpenGL ES 2.0.0 (ANGLE 2.1.0.3885ee272685)
  • webgl1WSIInfo: EGL_VENDOR: Google Inc. (adapter LUID: 000000000000c261) EGL_VERSION: 1.4 (ANGLE 2.1.0.3885ee272685) EGL_EXTENSIONS: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_image_d3d11_texture EGL_ANGLE_create_context_backwards_compatible EGL_EXTENSIONS(nullptr): EGL_EXT_client_extensions EGL_EXT_platform_base EGL_EXT_platform_device EGL_ANGLE_platform_angle EGL_ANGLE_platform_angle_d3d EGL_ANGLE_device_creation EGL_ANGLE_device_creation_d3d11 EGL_ANGLE_experimental_present_path EGL_KHR_client_get_all_proc_addresses EGL_KHR_debug EGL_ANGLE_explicit_context EGL_ANGLE_feature_control
  • webgl2DriverExtensions: GL_ANGLE_client_arrays GL_ANGLE_copy_texture_3d GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_multiview_multisample GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_multisample GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_depth24 GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OVR_multiview GL_OVR_multiview2 OES_compressed_EAC_R11_signed_texture OES_compressed_EAC_R11_unsigned_texture OES_compressed_EAC_RG11_signed_texture OES_compressed_EAC_RG11_unsigned_texture OES_compressed_ETC2_RGB8_texture OES_compressed_ETC2_RGBA8_texture OES_compressed_ETC2_punchthroughA_RGBA8_texture OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture OES_compressed_ETC2_sRGB8_alpha8_texture OES_compressed_ETC2_sRGB8_texture
  • webgl2Extensions: EXT_color_buffer_float EXT_float_blend EXT_texture_compression_bptc EXT_texture_filter_anisotropic MOZ_debug OES_texture_float_linear OVR_multiview2 WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context
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  • webgl2Version: OpenGL ES 3.0.0 (ANGLE 2.1.0.3885ee272685)
  • webgl2WSIInfo: EGL_VENDOR: Google Inc. (adapter LUID: 000000000000c261) EGL_VERSION: 1.4 (ANGLE 2.1.0.3885ee272685) EGL_EXTENSIONS: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_image_d3d11_texture EGL_ANGLE_create_context_backwards_compatible EGL_EXTENSIONS(nullptr): EGL_EXT_client_extensions EGL_EXT_platform_base EGL_EXT_platform_device EGL_ANGLE_platform_angle EGL_ANGLE_platform_angle_d3d EGL_ANGLE_device_creation EGL_ANGLE_device_creation_d3d11 EGL_ANGLE_experimental_present_path EGL_KHR_client_get_all_proc_addresses EGL_KHR_debug EGL_ANGLE_explicit_context EGL_ANGLE_feature_control
  • windowLayerManagerRemote: True
  • windowLayerManagerType: Direct3D 11
  • windowUsingAdvancedLayers: True

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Diverse

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McCoy
  • Top 10 Contributor
625 løsninger 5995 svar

sjwalt said

For example: "back many fond memories.� At that time, I, too, was astonished at how small the cottage seemed.� Those were the days, huh?� We are sticking close to home during this time.� Our"

Hello sjwalt,

Are you using Thunderbird ?

This looks like this bug report :

https://bugzilla.mozilla.org/show_bug.cgi?id=1435903

''sjwalt [[#question-1282150|said]]'' <blockquote> For example: "back many fond memories.� At that time, I, too, was astonished at how small the cottage seemed.� Those were the days, huh?� We are sticking close to home during this time.� Our" </blockquote> Hello sjwalt, Are you using Thunderbird ? This looks like this bug report : https://bugzilla.mozilla.org/show_bug.cgi?id=1435903
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cor-el
  • Top 10 Contributor
  • Moderator
17846 løsninger 161524 svar

You see the combining character separately instead of the Unicode character. This usually happens if the Text Encoding is set to an 8 bit Western or Windows encoding. Make sure the correct Text Encoding is set to Unicode.

  • View -> Text Encoding -> Unicode
You see the combining character separately instead of the Unicode character. This usually happens if the Text Encoding is set to an 8 bit Western or Windows encoding. Make sure the correct Text Encoding is set to Unicode. *View -> Text Encoding -> Unicode
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McCoy
  • Top 10 Contributor
625 løsninger 5995 svar

In case you are using Thunderbird, would you please try this :

Go to the Configuration Editor (Tools, Options, Advanced, General, Config Editor).

Scroll down to mail.strictly_mime

Click on it to change it from "false" to true

See :

https://support.mozilla.org/en-US/kb/config-editor

And also :

https://www.askvg.com/tip-how-to-access-hidden-secret-aboutconfig-editor-page-in-mozilla-thunderbird/

In case you ''are'' using Thunderbird, would you please try this : Go to the Configuration Editor (Tools, Options, Advanced, General, Config Editor). Scroll down to '''mail.strictly_mime''' Click on it to change it from "false" to '''true''' See : https://support.mozilla.org/en-US/kb/config-editor And also : https://www.askvg.com/tip-how-to-access-hidden-secret-aboutconfig-editor-page-in-mozilla-thunderbird/
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cor-el said

You see the combining character separately instead of the Unicode character. This usually happens if the Text Encoding is set to an 8 bit Western or Windows encoding. Make sure the correct Text Encoding is set to Unicode.
  • View -> Text Encoding -> Unicode

I verified that my system is set up as you indicated that it should be, but I am still experiencing the problem that I described in my previous email.

''cor-el [[#answer-1298066|said]]'' <blockquote> You see the combining character separately instead of the Unicode character. This usually happens if the Text Encoding is set to an 8 bit Western or Windows encoding. Make sure the correct Text Encoding is set to Unicode. *View -> Text Encoding -> Unicode </blockquote> I verified that my system is set up as you indicated that it should be, but I am still experiencing the problem that I described in my previous email.
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McCoy
  • Top 10 Contributor
625 løsninger 5995 svar

Valgt løsning

Am I to understand that you're not using Thunderbird, or did
you miss my two posts ?

Am I to understand that you're not using Thunderbird, or did <BR>you miss my two posts ?
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I missed your second post initially, but have implemented the mail.strictly_mime suggestion just now. I think that it is now working properly but I need to verify. Thanks for your help!

I missed your second post initially, but have implemented the '''mail.strictly_mime''' suggestion just now. I think that it is now working properly but I need to verify. Thanks for your help!
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McCoy
  • Top 10 Contributor
625 løsninger 5995 svar

sjwalt said

I missed your second post initially, but have implemented the mail.strictly_mime suggestion just now. I think that it is now working properly but I need to verify. Thanks for your help!

My pleasure, but please let us know when you're absolutely sure that the problem is solved, will you ?

''sjwalt [[#answer-1298127|said]]'' <blockquote> I missed your second post initially, but have implemented the '''mail.strictly_mime''' suggestion just now. I think that it is now working properly but I need to verify. Thanks for your help! </blockquote> My pleasure, but please let us know when you're absolutely sure that the problem is solved, will you ?
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Spørgsmålsstiller

I just tested out your suggestions, both of them. You can see below that the problem persists:

"Glad to hear that Greg & Leena & boys are safe and healthy.� I'm sure that when this is all over, the parents will be ready for some relief.� Maybe they'll convince you guys to come out and watch the boys while they head off to Hawaii or somewhere.� I'm not sure that I have the stamina to deal with two boys of that age any more.� Also, when our kids were that age, we never were faced with a three-week or longer enforced isolation.� Wow, talk about cabin fever.� Anyway, this too will pass.�

I'm dealing with an issue with my email program that inserts a string of incomprehensible characters (upside down question mark, umlauted i, 1/2, etc.) in place of the double spaces that I use to separate my sentences.� I noticed that issue in my original message which was attached to your response.� So, I hope that I have resolved that problem, but I need to send this to you to find out for sure.� So, consider this somewhat long-winded message as a test of whether or not I was successful in that endeavor.� Stay well and keep in touch.� Butch"

I just tested out your suggestions, both of them. You can see below that the problem persists: "Glad to hear that Greg & Leena & boys are safe and healthy.� I'm sure that when this is all over, the parents will be ready for some relief.� Maybe they'll convince you guys to come out and watch the boys while they head off to Hawaii or somewhere.� I'm not sure that I have the stamina to deal with two boys of that age any more.� Also, when our kids were that age, we never were faced with a three-week or longer enforced isolation.� Wow, talk about cabin fever.� Anyway, this too will pass.� I'm dealing with an issue with my email program that inserts a string of incomprehensible characters (upside down question mark, umlauted i, 1/2, etc.) in place of the double spaces that I use to separate my sentences.� I noticed that issue in my original message which was attached to your response.� So, I hope that I have resolved that problem, but I need to send this to you to find out for sure.� So, consider this somewhat long-winded message as a test of whether or not I was successful in that endeavor.� Stay well and keep in touch.� Butch"
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McCoy
  • Top 10 Contributor
625 løsninger 5995 svar

Bummer - hopefully someone will come up with a solution.

Would you be so kind as to remove the Chosen Solution mark from my post ? You can do so by clicking on the "Undo" button to the right of that post.

Bummer - hopefully someone will come up with a solution. Would you be so kind as to remove the Chosen Solution mark from my post ? You can do so by clicking on the "Undo" button to the right of that post.
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McCoy
  • Top 10 Contributor
625 løsninger 5995 svar

I still don't know whether you're using Thunderbird or not .... (?)

If you are : a moderator can move this thread to the Thunderbird
support forum.

I still don't know whether you're using Thunderbird or not .... (?) If you are : a moderator can move this thread to the Thunderbird <BR>support forum.
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McCoy
  • Top 10 Contributor
625 løsninger 5995 svar

Just to make sure - apart from toggling the value of "mail.strictly_mime", you also did this (still assuming that you're using Thunderbird) :

Tools => Options => Display => Formatting and click on Advanced (on the right under "Fonts & Colors")

Choose Unicode (UTF-8) as text encoding for incoming as well as outgoing emails.

Check "When possible use the default text encoding in replies", which I hadn't mentioned earlier.

Just to make sure - apart from toggling the value of "mail.strictly_mime", you also did this (still assuming that you're using Thunderbird) : Tools => Options => Display => Formatting and click on Advanced (on the right under "Fonts & Colors") Choose Unicode (UTF-8) as text encoding for incoming as well as outgoing emails. Check "When possible use the default text encoding in replies", which I hadn't mentioned earlier.
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Roland Tanglao
  • Top 25 Contributor
  • Administrator
76 løsninger 847 svar

Hi sjwalt (mccoy) moved this to thunderbird! cheers ...Roland

Hi sjwalt (mccoy) moved this to thunderbird! cheers ...Roland
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Thanks to both of you, it's working now. I'm not sure which of the three suggestions provided by McCoy worked since I implemented all three at the same time, but everything seems to be working well now. I appreciate your assistance.

Thanks to both of you, it's working now. I'm not sure which of the three suggestions provided by McCoy worked since I implemented all three at the same time, but everything seems to be working well now. I appreciate your assistance.
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McCoy
  • Top 10 Contributor
625 løsninger 5995 svar

I'm glad that you got things back to normal - well done !

I'm glad that you got things back to normal - well done !
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