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Firefox on Ubuntu returns glxtest: libEGL initialize failed

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Hi. I'm trying to enable VA-API support on firefox. I tried to set media.ffmpeg.vaapi.enabled to true but got unavailable by runtime: Requires EGL in about:support.

The only error outputs are (#0) Error glxtest: libEGL initialize failed (#1) Error glxtest: libEGL initialize failed

Both wayland and x11(xwayland) won't work.

I'm using AMD 5700XT GPU. VA-API works fine on VLC. Any help would be supportive, thanks.

vainfo output: libva info: VA-API version 1.8.0 libva info: Trying to open /opt/amdgpu/lib/x86_64-linux-gnu/dri/radeonsi_drv_video.so libva info: Found init function __vaDriverInit_1_8 libva info: va_openDriver() returns 0 vainfo: VA-API version: 1.8 (libva 2.6.0) vainfo: Driver version: Mesa Gallium driver 22.0.0-devel for AMD Radeon RX 5700 XT (navi10, LLVM 13.0.1, DRM 3.44, 5.13.0-39-generic) vainfo: Supported profile and entrypoints

     VAProfileMPEG2Simple            :	VAEntrypointVLD
     VAProfileMPEG2Main              :	VAEntrypointVLD
     VAProfileVC1Simple              :	VAEntrypointVLD
     VAProfileVC1Main                :	VAEntrypointVLD
     VAProfileVC1Advanced            :	VAEntrypointVLD
     VAProfileH264ConstrainedBaseline:	VAEntrypointVLD
     VAProfileH264ConstrainedBaseline:	VAEntrypointEncSlice
     VAProfileH264Main               :	VAEntrypointVLD
     VAProfileH264Main               :	VAEntrypointEncSlice
     VAProfileH264High               :	VAEntrypointVLD
     VAProfileH264High               :	VAEntrypointEncSlice
     VAProfileHEVCMain               :	VAEntrypointVLD
     VAProfileHEVCMain               :	VAEntrypointEncSlice
     VAProfileHEVCMain10             :	VAEntrypointVLD
     VAProfileHEVCMain10             :	VAEntrypointEncSlice
     VAProfileJPEGBaseline           :	VAEntrypointVLD
     VAProfileVP9Profile0            :	VAEntrypointVLD
     VAProfileVP9Profile2            :	VAEntrypointVLD
     VAProfileNone                   :	VAEntrypointVideoProc


glxinfo output: name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions:

   GLX_ARB_context_flush_control, GLX_ARB_create_context, 
   GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
   GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
   GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
   GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
   GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_no_config_context, 
   GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
   GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, 
   GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
   GLX_SGI_make_current_read

client glx vendor string: AMD client glx version string: 1.4 client glx extensions:

   GLX_ARB_context_flush_control, GLX_ARB_create_context, 
   GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, 
   GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
   GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
   GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float, 
   GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, 
   GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
   GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer, 
   GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
   GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
   GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
   GLX_SGI_swap_control, GLX_SGI_video_sync

GLX version: 1.4 GLX extensions:

   GLX_ARB_context_flush_control, GLX_ARB_create_context, 
   GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float, 
   GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
   GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
   GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
   GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
   GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
   GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, 
   GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
   GLX_SGI_make_current_read, GLX_SGI_video_sync

Memory info (GL_ATI_meminfo):

   VBO free memory - total: 7627 MB, largest block: 6105 MB
   VBO free aux. memory - total: 15731 MB, largest block: 11940 MB
   Texture free memory - total: 7627 MB, largest block: 6105 MB
   Texture free aux. memory - total: 15731 MB, largest block: 11940 MB
   Renderbuffer free memory - total: 7627 MB, largest block: 6105 MB
   Renderbuffer free aux. memory - total: 15731 MB, largest block: 11940 MB

OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: AMD Radeon RX 5700 XT OpenGL core profile version string: 4.6.14800 Core Profile Context 21.50 OpenGL core profile shading language version string: 4.60 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions:

   GL_AMDX_debug_output, GL_AMD_blend_minmax_factor, 
   GL_AMD_conservative_depth, GL_AMD_debug_output, 
   GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, 
   GL_AMD_framebuffer_sample_positions, GL_AMD_gcn_shader, 
   GL_AMD_gpu_shader_half_float, GL_AMD_gpu_shader_half_float_fetch, 
   GL_AMD_gpu_shader_int16, GL_AMD_gpu_shader_int64, 
   GL_AMD_interleaved_elements, GL_AMD_multi_draw_indirect, 
   GL_AMD_name_gen_delete, GL_AMD_occlusion_query_event, 
   GL_AMD_performance_monitor, GL_AMD_pinned_memory, 
   GL_AMD_query_buffer_object, GL_AMD_sample_positions, 
   GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_atomic_counter_ops, 
   GL_AMD_shader_stencil_export, GL_AMD_shader_stencil_value_export, 
   GL_AMD_shader_trace, GL_AMD_shader_trinary_minmax, 
   GL_AMD_stencil_operation_extended, GL_AMD_texture_cube_map_array, 
   GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles, 
   GL_AMD_transform_feedback4, GL_AMD_vertex_shader_layer, 
   GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, 
   GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility, 
   GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, 
   GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
   GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
   GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, 
   GL_ARB_compute_shader, GL_ARB_conditional_render_inverted, 
   GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, 
   GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
   GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, 
   GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
   GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
   GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
   GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
   GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
   GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
   GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, 
   GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
   GL_ARB_geometry_shader4, GL_ARB_get_program_binary, 
   GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, 
   GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
   GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
   GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
   GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
   GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
   GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
   GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
   GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
   GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
   GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
   GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, 
   GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
   GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
   GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
   GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
   GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters, 
   GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, 
   GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, 
   GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, 
   GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, 
   GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, 
   GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
   GL_ARB_shading_language_include, GL_ARB_shading_language_packing, 
   GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_spirv_extensions, 
   GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, 
   GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
   GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, 
   GL_ARB_texture_buffer_range, GL_ARB_texture_compression, 
   GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, 
   GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, 
   GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
   GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
   GL_ARB_texture_float, GL_ARB_texture_gather, 
   GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
   GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
   GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
   GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
   GL_ARB_texture_snorm, GL_ARB_texture_stencil8, GL_ARB_texture_storage, 
   GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
   GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
   GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
   GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
   GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
   GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, 
   GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
   GL_ARB_vertex_program, GL_ARB_vertex_shader, 
   GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
   GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, 
   GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo, 
   GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, 
   GL_ATI_texture_env_combine3, GL_ATI_texture_float, 
   GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, 
   GL_EXT_bindable_uniform, GL_EXT_blend_color, 
   GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
   GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
   GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_depth_bounds_test, 
   GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
   GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
   GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, 
   GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, 
   GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram, 
   GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, 
   GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
   GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
   GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, 
   GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, 
   GL_EXT_semaphore_fd, GL_EXT_separate_specular_color, 
   GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, 
   GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture, 
   GL_EXT_texgen_reflection, GL_EXT_texture3D, GL_EXT_texture_array, 
   GL_EXT_texture_buffer_object, GL_EXT_texture_compression_bptc, 
   GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, 
   GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
   GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
   GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
   GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
   GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
   GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
   GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_RG8, 
   GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, 
   GL_EXT_texture_snorm, GL_EXT_texture_storage, GL_EXT_texture_swizzle, 
   GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array, 
   GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
   GL_IBM_texture_mirrored_repeat, GL_INTEL_fragment_shader_ordering, 
   GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
   GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
   GL_KHR_robustness, GL_KTX_buffer_region, 
   GL_NV_alpha_to_coverage_dither_control, GL_NV_blend_square, 
   GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image, 
   GL_NV_depth_buffer_float, GL_NV_explicit_multisample, GL_NV_float_buffer, 
   GL_NV_half_float, GL_NV_primitive_restart, GL_NV_shader_atomic_int64, 
   GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_vdpau_interop, 
   GL_OES_EGL_image, GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, 
   GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_WIN_swap_hint

OpenGL version string: 4.6.14800 Compatibility Profile Context 21.50 OpenGL shading language version string: 4.60 OpenGL context flags: (none) OpenGL profile mask: compatibility profile OpenGL extensions:

   GL_AMDX_debug_output, GL_AMD_blend_minmax_factor, 
   GL_AMD_conservative_depth, GL_AMD_debug_output, 
   GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, 
   GL_AMD_framebuffer_sample_positions, GL_AMD_gcn_shader, 
   GL_AMD_gpu_shader_half_float, GL_AMD_gpu_shader_half_float_fetch, 
   GL_AMD_gpu_shader_int16, GL_AMD_gpu_shader_int64, 
   GL_AMD_interleaved_elements, GL_AMD_multi_draw_indirect, 
   GL_AMD_name_gen_delete, GL_AMD_occlusion_query_event, 
   GL_AMD_performance_monitor, GL_AMD_pinned_memory, 
   GL_AMD_query_buffer_object, GL_AMD_sample_positions, 
   GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_atomic_counter_ops, 
   GL_AMD_shader_stencil_export, GL_AMD_shader_stencil_value_export, 
   GL_AMD_shader_trace, GL_AMD_shader_trinary_minmax, 
   GL_AMD_stencil_operation_extended, GL_AMD_texture_cube_map_array, 
   GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles, 
   GL_AMD_transform_feedback4, GL_AMD_vertex_shader_layer, 
   GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, 
   GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility, 
   GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, 
   GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
   GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
   GL_ARB_color_buffer_float, GL_ARB_compatibility, 
   GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, 
   GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, 
   GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, 
   GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, 
   GL_ARB_depth_texture, GL_ARB_derivative_control, 
   GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
   GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
   GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
   GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
   GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
   GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
   GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, 
   GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
   GL_ARB_geometry_shader4, GL_ARB_get_program_binary, 
   GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, 
   GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
   GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
   GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
   GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
   GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
   GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
   GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
   GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
   GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
   GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
   GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, 
   GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
   GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
   GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
   GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
   GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters, 
   GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, 
   GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, 
   GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, 
   GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, 
   GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, 
   GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
   GL_ARB_shading_language_include, GL_ARB_shading_language_packing, 
   GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_spirv_extensions, 
   GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, 
   GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
   GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, 
   GL_ARB_texture_buffer_range, GL_ARB_texture_compression, 
   GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, 
   GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, 
   GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
   GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
   GL_ARB_texture_float, GL_ARB_texture_gather, 
   GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
   GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
   GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
   GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
   GL_ARB_texture_snorm, GL_ARB_texture_stencil8, GL_ARB_texture_storage, 
   GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
   GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
   GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
   GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
   GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
   GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, 
   GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
   GL_ARB_vertex_program, GL_ARB_vertex_shader, 
   GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
   GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, 
   GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo, 
   GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, 
   GL_ATI_texture_env_combine3, GL_ATI_texture_float, 
   GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, 
   GL_EXT_bindable_uniform, GL_EXT_blend_color, 
   GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
   GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
   GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_depth_bounds_test, 
   GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
   GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
   GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, 
   GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, 
   GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram, 
   GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, 
   GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
   GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
   GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, 
   GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, 
   GL_EXT_semaphore_fd, GL_EXT_separate_specular_color, 
   GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, 
   GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture, 
   GL_EXT_texgen_reflection, GL_EXT_texture3D, GL_EXT_texture_array, 
   GL_EXT_texture_buffer_object, GL_EXT_texture_compression_bptc, 
   GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, 
   GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
   GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
   GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
   GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
   GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
   GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
   GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_RG8, 
   GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, 
   GL_EXT_texture_snorm, GL_EXT_texture_storage, GL_EXT_texture_swizzle, 
   GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array, 
   GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
   GL_IBM_texture_mirrored_repeat, GL_INTEL_fragment_shader_ordering, 
   GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
   GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
   GL_KHR_robustness, GL_KTX_buffer_region, 
   GL_NV_alpha_to_coverage_dither_control, GL_NV_blend_square, 
   GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image, 
   GL_NV_depth_buffer_float, GL_NV_explicit_multisample, GL_NV_float_buffer, 
   GL_NV_half_float, GL_NV_primitive_restart, GL_NV_shader_atomic_int64, 
   GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_vdpau_interop, 
   GL_OES_EGL_image, GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, 
   GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_WIN_swap_hint

OpenGL ES profile version string: 4.6.14800 Compatibility Profile Context 21.50 OpenGL ES profile shading language version string: 4.60 OpenGL ES profile extensions:

   GL_AMDX_debug_output, GL_AMD_blend_minmax_factor, 
   GL_AMD_conservative_depth, GL_AMD_debug_output, 
   GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, 
   GL_AMD_framebuffer_sample_positions, GL_AMD_gcn_shader, 
   GL_AMD_gpu_shader_half_float, GL_AMD_gpu_shader_half_float_fetch, 
   GL_AMD_gpu_shader_int16, GL_AMD_gpu_shader_int64, 
   GL_AMD_interleaved_elements, GL_AMD_multi_draw_indirect, 
   GL_AMD_name_gen_delete, GL_AMD_occlusion_query_event, 
   GL_AMD_performance_monitor, GL_AMD_pinned_memory, 
   GL_AMD_query_buffer_object, GL_AMD_sample_positions, 
   GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_atomic_counter_ops, 
   GL_AMD_shader_stencil_export, GL_AMD_shader_stencil_value_export, 
   GL_AMD_shader_trace, GL_AMD_shader_trinary_minmax, 
   GL_AMD_stencil_operation_extended, GL_AMD_texture_cube_map_array, 
   GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles, 
   GL_AMD_transform_feedback4, GL_AMD_vertex_shader_layer, 
   GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, 
   GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility, 
   GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, 
   GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
   GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
   GL_ARB_color_buffer_float, GL_ARB_compatibility, 
   GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, 
   GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, 
   GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, 
   GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, 
   GL_ARB_depth_texture, GL_ARB_derivative_control, 
   GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
   GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
   GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
   GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
   GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
   GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
   GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, 
   GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
   GL_ARB_geometry_shader4, GL_ARB_get_program_binary, 
   GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, 
   GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
   GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
   GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
   GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
   GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
   GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
   GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
   GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
   GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
   GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
   GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, 
   GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
   GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
   GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
   GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
   GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters, 
   GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, 
   GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, 
   GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, 
   GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, 
   GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, 
   GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
   GL_ARB_shading_language_include, GL_ARB_shading_language_packing, 
   GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_spirv_extensions, 
   GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, 
   GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
   GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, 
   GL_ARB_texture_buffer_range, GL_ARB_texture_compression, 
   GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, 
   GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, 
   GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
   GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
   GL_ARB_texture_float, GL_ARB_texture_gather, 
   GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
   GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
   GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
   GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
   GL_ARB_texture_snorm, GL_ARB_texture_stencil8, GL_ARB_texture_storage, 
   GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
   GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
   GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
   GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
   GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
   GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, 
   GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
   GL_ARB_vertex_program, GL_ARB_vertex_shader, 
   GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
   GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, 
   GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo, 
   GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, 
   GL_ATI_texture_env_combine3, GL_ATI_texture_float, 
   GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, 
   GL_EXT_bindable_uniform, GL_EXT_blend_color, 
   GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
   GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
   GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_depth_bounds_test, 
   GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
   GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
   GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, 
   GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, 
   GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram, 
   GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, 
   GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
   GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
   GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, 
   GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, 
   GL_EXT_semaphore_fd, GL_EXT_separate_specular_color, 
   GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, 
   GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture, 
   GL_EXT_texgen_reflection, GL_EXT_texture3D, GL_EXT_texture_array, 
   GL_EXT_texture_buffer_object, GL_EXT_texture_compression_bptc, 
   GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, 
   GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
   GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
   GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
   GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
   GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
   GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
   GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_RG8, 
   GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, 
   GL_EXT_texture_snorm, GL_EXT_texture_storage, GL_EXT_texture_swizzle, 
   GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array, 
   GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
   GL_IBM_texture_mirrored_repeat, GL_INTEL_fragment_shader_ordering, 
   GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
   GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
   GL_KHR_robustness, GL_KTX_buffer_region, 
   GL_NV_alpha_to_coverage_dither_control, GL_NV_blend_square, 
   GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image, 
   GL_NV_depth_buffer_float, GL_NV_explicit_multisample, GL_NV_float_buffer, 
   GL_NV_half_float, GL_NV_primitive_restart, GL_NV_shader_atomic_int64, 
   GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_vdpau_interop, 
   GL_OES_EGL_image, GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, 
   GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_WIN_swap_hint

44 GLX Visuals

   visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
 id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat

0x024 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x025 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x3aa 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x3ab 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x3ac 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x3ad 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x3ae 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x3af 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x3b0 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x3b1 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x3b2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x3b3 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x3b4 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x3c1 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x3c2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x3c3 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x3c4 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x3c5 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x3c6 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x3d6 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None 0x45d 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x45e 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x45f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x460 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x461 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x462 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x463 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x464 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x465 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x466 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x467 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x474 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x475 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x476 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x477 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x478 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x479 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x489 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None 0x055 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x50a 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x50b 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x50c 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x50d 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x50e 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None

98 GLXFBConfigs:

   visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
 id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat

0x062 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x063 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x064 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x065 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x066 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x067 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x068 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x069 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x06a 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x06b 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x06c 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x06d 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x0bc 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x0bd 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x0be 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x0bf 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x0c0 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x0c1 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x0c2 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x0c3 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x0c4 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x0c5 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x0c6 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x0c7 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x116 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x117 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x118 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x119 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x11a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x11b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x11c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x11d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x11e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x11f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x120 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x121 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x12e 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x12f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x130 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x131 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x132 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x133 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x143 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None 0x1f7 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x1f8 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x1f9 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x1fa 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x1fb 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x1fc 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x1fd 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x1fe 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x1ff 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x200 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x201 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x202 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x251 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x252 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x253 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x254 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x255 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x256 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x257 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x258 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x259 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x25a 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x25b 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x25c 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x2ab 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x2ac 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x2ad 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x2ae 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x2af 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x2b0 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x2b1 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x2b2 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x2b3 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x2b4 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x2b5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x2b6 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x2c3 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x2c4 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x2c5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x2c6 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x2c7 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x2c8 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x2d8 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None 0x386 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x387 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x388 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x389 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x38a 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x38b 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x38b 0 tc 0 128 0 y . 32 32 32 32 f . 0 24 0 0 0 0 0 0 0 None 0x38b 0 tc 0 128 0 . . 32 32 32 32 f . 0 24 0 0 0 0 0 0 0 None 0x38b 0 tc 0 64 0 y . 16 16 16 16 f . 0 24 0 0 0 0 0 0 0 None 0x38b 0 tc 0 64 0 . . 16 16 16 16 f . 0 24 0 0 0 0 0 0 0 None 0x38b 0 tc 0 32 0 y . 11 11 10 0 f . 0 24 0 0 0 0 0 0 0 None 0x38b 0 tc 0 32 0 . . 11 11 10 0 f . 0 24 0 0 0 0 0 0 0 None

Hi. I'm trying to enable VA-API support on firefox. I tried to set ''media.ffmpeg.vaapi.enabled'' to true but got ''unavailable by runtime: Requires EGL'' in ''about:support''. The only error outputs are ''(#0) Error glxtest: libEGL initialize failed (#1) Error glxtest: libEGL initialize failed'' Both wayland and x11(xwayland) won't work. I'm using AMD 5700XT GPU. VA-API works fine on VLC. Any help would be supportive, thanks. vainfo output: libva info: VA-API version 1.8.0 libva info: Trying to open /opt/amdgpu/lib/x86_64-linux-gnu/dri/radeonsi_drv_video.so libva info: Found init function __vaDriverInit_1_8 libva info: va_openDriver() returns 0 vainfo: VA-API version: 1.8 (libva 2.6.0) vainfo: Driver version: Mesa Gallium driver 22.0.0-devel for AMD Radeon RX 5700 XT (navi10, LLVM 13.0.1, DRM 3.44, 5.13.0-39-generic) vainfo: Supported profile and entrypoints VAProfileMPEG2Simple : VAEntrypointVLD VAProfileMPEG2Main : VAEntrypointVLD VAProfileVC1Simple : VAEntrypointVLD VAProfileVC1Main : VAEntrypointVLD VAProfileVC1Advanced : VAEntrypointVLD VAProfileH264ConstrainedBaseline: VAEntrypointVLD VAProfileH264ConstrainedBaseline: VAEntrypointEncSlice VAProfileH264Main : VAEntrypointVLD VAProfileH264Main : VAEntrypointEncSlice VAProfileH264High : VAEntrypointVLD VAProfileH264High : VAEntrypointEncSlice VAProfileHEVCMain : VAEntrypointVLD VAProfileHEVCMain : VAEntrypointEncSlice VAProfileHEVCMain10 : VAEntrypointVLD VAProfileHEVCMain10 : VAEntrypointEncSlice VAProfileJPEGBaseline : VAEntrypointVLD VAProfileVP9Profile0 : VAEntrypointVLD VAProfileVP9Profile2 : VAEntrypointVLD VAProfileNone : VAEntrypointVideoProc glxinfo output: name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_no_config_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read client glx vendor string: AMD client glx version string: 1.4 client glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_video_sync Memory info (GL_ATI_meminfo): VBO free memory - total: 7627 MB, largest block: 6105 MB VBO free aux. memory - total: 15731 MB, largest block: 11940 MB Texture free memory - total: 7627 MB, largest block: 6105 MB Texture free aux. memory - total: 15731 MB, largest block: 11940 MB Renderbuffer free memory - total: 7627 MB, largest block: 6105 MB Renderbuffer free aux. memory - total: 15731 MB, largest block: 11940 MB OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: AMD Radeon RX 5700 XT OpenGL core profile version string: 4.6.14800 Core Profile Context 21.50 OpenGL core profile shading language version string: 4.60 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: GL_AMDX_debug_output, GL_AMD_blend_minmax_factor, GL_AMD_conservative_depth, GL_AMD_debug_output, GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, GL_AMD_framebuffer_sample_positions, GL_AMD_gcn_shader, GL_AMD_gpu_shader_half_float, GL_AMD_gpu_shader_half_float_fetch, GL_AMD_gpu_shader_int16, GL_AMD_gpu_shader_int64, GL_AMD_interleaved_elements, GL_AMD_multi_draw_indirect, GL_AMD_name_gen_delete, GL_AMD_occlusion_query_event, GL_AMD_performance_monitor, GL_AMD_pinned_memory, GL_AMD_query_buffer_object, GL_AMD_sample_positions, GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_atomic_counter_ops, GL_AMD_shader_stencil_export, GL_AMD_shader_stencil_value_export, GL_AMD_shader_trace, GL_AMD_shader_trinary_minmax, GL_AMD_stencil_operation_extended, GL_AMD_texture_cube_map_array, GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles, GL_AMD_transform_feedback4, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_snorm, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_RG8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_IBM_texture_mirrored_repeat, GL_INTEL_fragment_shader_ordering, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KTX_buffer_region, GL_NV_alpha_to_coverage_dither_control, GL_NV_blend_square, GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_explicit_multisample, GL_NV_float_buffer, GL_NV_half_float, GL_NV_primitive_restart, GL_NV_shader_atomic_int64, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_vdpau_interop, GL_OES_EGL_image, GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_WIN_swap_hint OpenGL version string: 4.6.14800 Compatibility Profile Context 21.50 OpenGL shading language version string: 4.60 OpenGL context flags: (none) OpenGL profile mask: compatibility profile OpenGL extensions: GL_AMDX_debug_output, GL_AMD_blend_minmax_factor, GL_AMD_conservative_depth, GL_AMD_debug_output, GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, GL_AMD_framebuffer_sample_positions, GL_AMD_gcn_shader, GL_AMD_gpu_shader_half_float, GL_AMD_gpu_shader_half_float_fetch, GL_AMD_gpu_shader_int16, GL_AMD_gpu_shader_int64, GL_AMD_interleaved_elements, GL_AMD_multi_draw_indirect, GL_AMD_name_gen_delete, GL_AMD_occlusion_query_event, GL_AMD_performance_monitor, GL_AMD_pinned_memory, GL_AMD_query_buffer_object, GL_AMD_sample_positions, GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_atomic_counter_ops, GL_AMD_shader_stencil_export, GL_AMD_shader_stencil_value_export, GL_AMD_shader_trace, GL_AMD_shader_trinary_minmax, GL_AMD_stencil_operation_extended, GL_AMD_texture_cube_map_array, GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles, GL_AMD_transform_feedback4, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_snorm, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_RG8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_IBM_texture_mirrored_repeat, GL_INTEL_fragment_shader_ordering, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KTX_buffer_region, GL_NV_alpha_to_coverage_dither_control, GL_NV_blend_square, GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_explicit_multisample, GL_NV_float_buffer, GL_NV_half_float, GL_NV_primitive_restart, GL_NV_shader_atomic_int64, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_vdpau_interop, GL_OES_EGL_image, GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_WIN_swap_hint OpenGL ES profile version string: 4.6.14800 Compatibility Profile Context 21.50 OpenGL ES profile shading language version string: 4.60 OpenGL ES profile extensions: GL_AMDX_debug_output, GL_AMD_blend_minmax_factor, GL_AMD_conservative_depth, GL_AMD_debug_output, GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, GL_AMD_framebuffer_sample_positions, GL_AMD_gcn_shader, GL_AMD_gpu_shader_half_float, GL_AMD_gpu_shader_half_float_fetch, GL_AMD_gpu_shader_int16, GL_AMD_gpu_shader_int64, GL_AMD_interleaved_elements, GL_AMD_multi_draw_indirect, GL_AMD_name_gen_delete, GL_AMD_occlusion_query_event, GL_AMD_performance_monitor, GL_AMD_pinned_memory, GL_AMD_query_buffer_object, GL_AMD_sample_positions, GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_atomic_counter_ops, GL_AMD_shader_stencil_export, GL_AMD_shader_stencil_value_export, GL_AMD_shader_trace, GL_AMD_shader_trinary_minmax, GL_AMD_stencil_operation_extended, GL_AMD_texture_cube_map_array, GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles, GL_AMD_transform_feedback4, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_snorm, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_RG8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_IBM_texture_mirrored_repeat, GL_INTEL_fragment_shader_ordering, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KTX_buffer_region, GL_NV_alpha_to_coverage_dither_control, GL_NV_blend_square, GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_explicit_multisample, GL_NV_float_buffer, GL_NV_half_float, GL_NV_primitive_restart, GL_NV_shader_atomic_int64, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_vdpau_interop, GL_OES_EGL_image, GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_WIN_swap_hint 44 GLX Visuals visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x024 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x025 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x3aa 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x3ab 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x3ac 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x3ad 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x3ae 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x3af 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x3b0 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x3b1 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x3b2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x3b3 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x3b4 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x3c1 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x3c2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x3c3 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x3c4 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x3c5 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x3c6 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x3d6 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None 0x45d 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x45e 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x45f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x460 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x461 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x462 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x463 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x464 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x465 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x466 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x467 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x474 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x475 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x476 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x477 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x478 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x479 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x489 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None 0x055 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x50a 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x50b 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x50c 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x50d 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x50e 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 98 GLXFBConfigs: visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x062 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x063 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x064 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x065 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x066 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x067 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x068 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x069 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x06a 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x06b 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x06c 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x06d 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x0bc 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x0bd 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x0be 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x0bf 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x0c0 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x0c1 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x0c2 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x0c3 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x0c4 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x0c5 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x0c6 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x0c7 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x116 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x117 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x118 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x119 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x11a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x11b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x11c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x11d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x11e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x11f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x120 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x121 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x12e 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x12f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x130 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x131 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x132 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x133 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x143 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None 0x1f7 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x1f8 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x1f9 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x1fa 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x1fb 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x1fc 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x1fd 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x1fe 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x1ff 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x200 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x201 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x202 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x251 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x252 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x253 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x254 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x255 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None 0x256 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 16 16 16 16 0 0 Slow 0x257 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x258 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x259 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x25a 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x25b 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None 0x25c 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 16 16 16 16 0 0 Slow 0x2ab 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x2ac 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x2ad 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x2ae 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x2af 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x2b0 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow 0x2b1 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x2b2 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x2b3 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x2b4 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x2b5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x2b6 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow 0x2c3 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x2c4 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x2c5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None 0x2c6 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x2c7 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x2c8 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None 0x2d8 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None 0x386 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x387 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x388 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None 0x389 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x38a 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x38b 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x38b 0 tc 0 128 0 y . 32 32 32 32 f . 0 24 0 0 0 0 0 0 0 None 0x38b 0 tc 0 128 0 . . 32 32 32 32 f . 0 24 0 0 0 0 0 0 0 None 0x38b 0 tc 0 64 0 y . 16 16 16 16 f . 0 24 0 0 0 0 0 0 0 None 0x38b 0 tc 0 64 0 . . 16 16 16 16 f . 0 24 0 0 0 0 0 0 0 None 0x38b 0 tc 0 32 0 y . 11 11 10 0 f . 0 24 0 0 0 0 0 0 0 None 0x38b 0 tc 0 32 0 . . 11 11 10 0 f . 0 24 0 0 0 0 0 0 0 None